First entry. Sooo I hope I understand the dynamic of this edition, although it seems that all the suggestions accompanying the #RPGaDAY2025 are focus on promoting creative sharing between the blog´s that wish to participate.
That's how I understood it, that's the dream.
Patron is the figure that accompanies you and provides something to satisfy the approach that your gaze wants to convey to the player or reader. You chose the Patron or at least accepted it. That's how it works.
That's how it should work, but sometimes we are ungrateful and refuse to acknowledge our creative influences. No one wants to seem unoriginal, even though most of us understand and know full well that originality is little more than a buzzword.
On other occasions, it is impossible to express gratitude. We currently consume such a massive and inhuman amount of cultural content that it is truly impossible to clearly recognize each of the influences that surround your work.
So for now, I just want to acknowledge the artists and projects that most often gain notoriety on my X profile. I save and share them because I want to take elements from their work to include in future modules.
They are surprising, incredible patterns of creative thinking.
The use of collage gives me a slight sense that I can do it. I lack basic drawing skills, but I like crafts, and although almost everything is done digitally, making certain elements by hand adds a certain charm.
The big lie lies in art that seems simple and may not be technically complex. Perhaps, but the truth is that I don't know how to do it. However, it seems achievable. For now, I must focus on filling the blank pages with lines and patterns, little by little.
The illustrations as a whole make me notice a pattern that repeats itself within one of the baroque elements defined by Omar Calabrese. I am referring to the labyrinth, chaos, the je ne sais quoi.
These patterns are one of the elements that help me define my journey through the world of role-playing games and writing in general. The campaigns, the accumulation of adventures, the events that unfold chaotically at the table between snacks and dice, have no end. They wander and propose false endings, since inevitably a new game will appear.
The labyrinth is the pattern that has remained unchanged over the decades, life itself. With a minotaur chasing us like a tyrannical time, a white dragon descending from the skies to cause the first tpk of a group of players, or the elderly mother asking for money out of nowhere at the worst possible moment.
However, RPG's have that certain something...je ne sais quoi. Where the exact pattern of routine, sports, conflicts, and many other spaces are broken, similar to cinema and video games, but with its own particular twist.
There's something special about this hobby, I think, something I don't even find in theater, the simulation of simulation, something strange.
But back to art.
Medieval art inside books authorized by the church, their decorations, the lack of three dimensions in most of the illustrations. Perfect, without a horizon, without apparent volume, they draw just like me, so I go with the story that I can do similar work.
And the truth is, I can't. But they inspire and encourage me a lot.
Whatever it is, I keep filling the blank page with lines, and once the blank page is covered with the different patrons of lines, then it's time to fill another page. That's how it is.
No hay comentarios:
Publicar un comentario